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 [ADDED] acConsumePhysicalInput()
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Rob

USA
2615 Posts

Posted - 07/03/2012 :  01:22:36  Show Profile  Visit Rob's Homepage
Added in 2.1.6:

acConsumePhysicalInput(0 or 1) - This may be useful if you're about to call a mouse or keyboard action where you don't want any physical input to interfere with the action. But make sure you call again, passing 0 [acConsumePhysicalInput(0)], within the SAME Lua script to enable input or your computer may become unusable!
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